Learning to Play Chess using TD(lambda)-learning with database games

Henk Mannen, Wiering · Utrecht University Repository (Utrecht University) · 2004

In this paper we present some experiments in the training of different evaluation functions for a chess program through reinforcement learning.A neural network is used as the evaluation function of the chess program.Learning occurs by using TD(λ)-learning on the results of high-level database games.Experiments are performed with different classes of features and neural network architectures.The results show that that separated networks for different game situations lead to the best performance.

Read the paper · More papers on PaperTik