Real‐Time Strategy Game Competitions

Michael Buro, David George Churchill · AI Magazine · 2012

In recent years, real‐time strategy (RTS) games have gained attention in the AI research community for their multitude of challenging and relevant real‐time decision problems that have to be solved in order to win against human experts or to collaborate effectively with other players in team games. In this report we motivate research in this area, give an overview of past RTS game AI competitions, and discuss future directions.

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