Physical Interaction Design for Music
Michael Gurevich, Bill Verplank, Scott J. Wilson · 2003
Teaching physical interaction design for music combines aspects of embedded systems, sensors, electronics, sound synthesis, design and HCI. CCRMA’s courses in this area draw students with a variety of backgrounds in these fields, and expose them to aspects of each. Students learn about technology and design theory, from the instructors and from each other. Multidisciplinary team design projects to create physical interfaces for music have resulted in a broad range of successful devices that can be described by their situation along a set of continua. 1