Lean Modeling - The intelligent use of geometrical abstraction in 3D animations
Andreas Martin Butz, Antonio Krüger · 1996
Abstract. The purpose of this paper is to discuss the usefulness and applicability of automatically generated geometrical abstractions in the automatic generation of 3D animations under time-critical conditions. The paper describes two components currently under development, one for the computation of geometrical abstractions, the other for the automatic generation of 3D animations. It shows how they can be combined to yield an intelligent level of detail control which improves the expressivity of visual communication and saves computing capacity at the same time (adaption to the cognitive and computational resources). 1 The Framework The increasing complexity of user interfaces and presentation systems, the graphical capabilities of available computer hardware and the tendency towards the use of multi-modal computer-human interaction