Java 5.0 Program Design
James P. Cohoon, Jack W. Davidson · CERN Document Server (European Organization for Nuclear Research) · 2003
August Release--5.0 Update. Java 5.-0 Program Design is about the fundamentals of programming and software development using Java. It is targeted for a first programming course and has been designed to be appropriate for people from all disciplines. The authors assume no prior programming skills and use mathematics and science at a level appropriate to first-year college students. The breadth of coverage and the arrangement of the chapters provide flexibility for the instructor in what and when topics are introduced. Key to Java 5.0 Program Design is an introduction to problem solving. The basics of problem-solving techniques are introduced in chapter one and then reinforced during the explanations of Java programming and design. In addition, software engineering design concepts are introduced via problem studies and software projects. This updated version of Java Program Design takes advantage of the improvements to the language introduced with Java 5.0. The additions are especially important for beginning programmers because they help make program design and development a clearer and more straightforward process. Key Handles: • Good Problem Solving Techniques • Wide Variety of Examples • Placement of Objects first—Aids students in Problem Solving • 5.0 update is included in this revision Table of contents 1 Background 2 Java Basics 3 Using Objects 4 Being Classy 5 Decisions 6 Iteration Graphics Interlude 1: GUI-Based Programming 7 Programming with Methods and Classes 8 Arrays and Collections 9 Inheritance and Polymorphism Graphics Interlude 2: GUI-Based Programming 10 Exceptions 11 Recursive Problem Solving 12 Threads 13 Testing and Debugging Appendix A: Tables and Operators Appendix B: Number Representation Appendix C: Formatted I/O Appendix D: Applets Appendix E: Standard Java Packages