Asynchronous Finite‐State Machines

Peter Minns, Ian Elliott · 2008

This chapter contains sections titled: Introduction Development of Event-Driven Logic Using the Sequential Equation to Synthesize an Event Finite-State Machine Implementing the Design using Sum of Product as used in a Programmable Logic Device Development of an Event Version of the Single-Pulse Generator with Memory Finite-State Machine Another Event Finite-State Machine Design from Specification through to Simulation The Hover Mower Finite-State Machine An Example with a Transition without any Input Unusual Example: Responding to a Microprocessor-Addressed Location An Example that uses a Mealy Output An Example using a Relay Circuit Race Conditions in an Event Finite-State Machine Wait-State Generator for a Microprocessor System Development of an Asynchronous Finite-State Machine for a Clothes Spinner System Caution when using Two-Way Branches Summary References

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