Programmability Features of Graphics Hardware

Michael Doggett · 2002

This paper presents an overview of the new programmable features of modern graphics hardware. These programmable features are represented by the vertex engines and pixel pipelines found in modern Graphics Processing Units (GPU). Each one of these programmable units is e#ectively an independent processing element containing a program, storage and an Arithmetic Logic Unit (ALU)

Read the paper · More papers on PaperTik