RAY-TRACED COLLISION DETECTION FOR DEFORMABLE BODIES

Everton Hermann, François Edgard Faure, Bruno Raffin · 2008

Abstract: This paper presents a new approach to collision detection and modeling between deformable volumetric bod-ies. It allows deep intersections while alleviating the difficulties of distance field update. A ray is shot from each surface vertex in the direction of the inward normal. A collision is detected when the first intersection be-longs to an inward surface triangle of another body. A contact force between the vertex and the matching point is then created. Experiments show that this approach is fast and more robust than traditional proximity-based collisions. 1

Read the paper · More papers on PaperTik