Specification and Implementation of Toulmin Dialogue Game

Trevor J. M. Bench-Capon · 1999

In this paper I describe the specification and implementation of a dialogue game based on the argument schema of Toulmin. It is argued that this schema is particularly suited to legal dialogues, and the need for the additional expressiveness provided by a game based on it, rather than logic alone, is illustrated by a sample dialogue. A full specification is given and an implementation, allowing the game to be played by human players, is described. Issues relating to the design of a computer program to play the game are discussed, and some concluding remarks are made.

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