A Game Theory Approach to Search

Clark Wallis Pritchett · Defense Technical Information Center (DTIC) · 1982

A model of search of an area is developed using the probability of detection as the measure of effectiveness. The area is partitioned into two pieces. Two search units, with different capabilities, attempt to detect one evader. If the search efforts of the two units do not overlap, the probability of detection is the same no matter how the area is partitioned. An approach based upon Game theory is also developed. The variance of the probability of detection is computed and used to select strategies for searching.

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