Kinect Networked Puppet
Enrique Ramos, Ciriaco Castro · Apress eBooks · 2012
In this chapter, you are going to make use of one of the most amazing capabilities of the Kinect: skeleton tracking. This feature will allow you to build a gesture-based puppeteering system that you will use to control a simple, servo-driven puppet. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.