Using a practicum experience in your database course
Ralph D. Meeker, Daniel E. Nohl · Journal of computing sciences in colleges · 2007
Providing active learning exercises to supplement passive learning activities such as lecture achieves positive educational results. The use of practicum experiences in junior-senior level computer science courses increases student familiarity with implementation and use of various computer technologies and provides the opportunity for students to increase confidence in their ability to work with unfamiliar software systems, to modify existing programs, and to pursue open-ended experiments without worrying about possible negative impact on the computer system they are using. This paper summarizes the design of new practicum experiences for five junior-senior level computer science courses and the implementation of the database management systems practicum.