Using programming tools in virtual environments
Shih-min Yang · 2002
We are interested in potential breaks in presence for virtual environment authoring tools. Most current VR authoring tools require a user to exit the environment in order to edit that environment, and then re-enter the environment to view changes. Our hypothesis is that such shifting of environments will result in loss of presence. To overcome this problem, we have been investigating how to build a system which allows users to edit an environment from within that same environment. To that end, we have developed a solution which we have implemented and evaluated with user tests.