Real World Objects as Media for Augmenting Human Memory
Yasuyuki Kono, Tatsuyuki Kawamura, Takahiro Ueoka, Satoshi Murata · 2003
This paper describes wearable interfaces for augmenting human memory, i.e., providing users with functions for archiving, transporting, exchanging, and retrieving their experiences by employing real world objects as memory storage, in everyday life. A user conceptually encloses his/her experiences gathered through his/her sense organs into real world objects by simply touching the objects. He/she can also disclose and experience for himself/herself the augmented memories stored in an object by the same operation. This paper presents the following two wearable modules/interfaces for augmenting human memory: the “Ubiquitous Memories” and the “I’m Here!” The Ubiquitous Memories provides users with the functions for associating augmented memories with real world objects. The “I’m Here!” retrieves the last recorded augmented memory which contains the target object indicated by the user by automatically and continuously detecting objects held by the user. We believe that the above modules can be integrated into a memory albuming system.