Graphcut-based interactive segmentation using colour and depth cues

Hu He, David H. McKinnon, Michael Warren, Ben Upcroft · QUT ePrints (Queensland University of Technology) · 2010

Segmentation of novel or dynamic objects in a scene, often referred to as background sub-traction or foreground segmentation, is critical for robust high level computer vision applica-tions such as object tracking, object classifica-tion and recognition. However, automatic real-time segmentation for robotics still poses chal-lenges including global illumination changes, shadows, inter-reflections, colour similarity of foreground to background, and cluttered back-grounds. This paper introduces depth cues provided by structure from motion (SFM) for interactive segmentation to alleviate some of these challenges. In this paper, two prevailing interactive segmentation algorithms are com-pared; Lazysnapping [Li et al., 2004] and Grab-cut [Rother et al., 2004], both based on graph-cut optimisation [Boykov and Jolly, 2001]. The algorithms are extended to include depth cues rather than colour only as in the original pa-pers. Results show interactive segmentation based on colour and depth cues enhances the performance of segmentation with a lower er-ror with respect to ground truth. 1

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