Hidden-line elimination with interactive graphics display considerations.
Steven Neil. Poggi · 1972
Problem areas in the field of computer graphics, as applied to three- dimensional space, are introduced through a discussion of hidden-line elimination and perspective views. An adaptation of a simple, fast algorithm for hidden-line elimination is presented. Graphics terminal display capability for a two-dimensional representation of a surface is made available. Interactive extensions to the basic program are developed to enhance potential applications for design and analysis.