Graphics and Touch Events
Shawn Van Every · Apress eBooks · 2009
Thus far we have explored how we can capture and manipulate photographic images. Of course, that isn’t all that Android has to offer in terms of images. In this chapter, we’ll change up a bit and look at how we can create images by drawing graphical elements and textual elements on a Canvas. Related to this, we’ll explore the capabilities provided by Android for working with touchscreens. In particular we’ll build a touchscreen drawing application. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.