Frame-Based Animation: Using the AnimationDrawable Class

Wallace Jackson · Apress eBooks · 2013

In this fourteenth chapter, we will take a closer look at the Java coding side of implementing frame animation in Android. We looked at the concepts behind frame-based animation and how to set up frame animation using the XML definition file work process back in Chapter 3, because I thought you should be able to at least get basic animation running in your application early on in the game (in this book). These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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