SCARE: a Situated Corpus with Annotated Referring Expressions

Laura Stoia, Darla Magdalene Shockley, Donna K. Byron, Eric Fosler‐Lussier · 2008

In this paper we report on the release of a corpus of English spontaneous instruction giving situated dialogs.The corpus was collected using the Quake environment, a first-person virtual reality game, and consists of pairs of participants completing a direction giver-direction follower scenario.The corpus contains the collected audio and video, as well as word-aligned transcriptions and the positional/gaze information of the player.Referring expressions in the corpus are annotated with the IDs of their virtual world referents.

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