Interaction, simulation and invention: a model for interactive music

Jonathan Impett · 2001

This paper describes the incremental development of a model for interactive music – music instantiated in real-time on the basis of local performance and environmental information. Music is understood as a dynamical complex of interacting situated embodied behaviours. These behaviours may be physical or virtual, composed or emergent, or of a time scale such that they figure as constraints or constructs. All interact in the same space by a process of mutual modelling, redescription, and emergent restructuring. The model is implemented as a complex adaptive system in the Swarm simulation environment. 1.1 A View of Music This paper presents a model for interactive music composition and performance – music instantiated during performance on the basis of stored programs and materials, and performance and environmental information. The model is predicated on a view of musical activity as a distributed, situated embodied phenomenon. Each event on the musical surface is the trace of a unique node in a tapestry of

Read the paper · More papers on PaperTik