Biologically Inspired Artificial Intelligence for Computer Games

Darryl K. Charles, Colin Fyfe, Daniel Livingstone, Stephen McGlinchey · IGI Global eBooks · 2008

"This book examines modern artificial intelligence to display how it may be applied to computer games. It spans the divide that exists between the academic research community working with advanced artificial intelligence and the games programming community which must create and release new and interesting games, creating an invaluable collection supporting both technological research and the gaming industry" - Provided by publisher

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